The effect of combining the two was far more than just one plus one.
Just like Wang Dong now—although the Battle Axe had already appeared in the core star system of this civilization and was eyeing it like a predator, they had yet to detect anything unusual.
This allowed Wang Dong, upon entering the Hyperspace Battlefield, to avoid immediately entering combat like most Spark Warships would.
Instead, he could calmly gather battlefield intelligence and then formulate strategic tactics based on the actual situation.
If he encountered an extremely dangerous Hyperspace Battlefield, Wang Dong could quietly choose not to expose himself at all and retreat safely.
If the opponents were of similar strength, Wang Dong still held the advantage of initiative.
As for this kind of situation where the enemy was weak and he was strong, he had ample time to devise better tactics and gain maximum benefits.
There was no trace of the awkwardness or confusion from his first time entering the Hyperspace Battlefield.
"Activate the Sky-Survey Radar. Initiate data stream infiltration!"
Wang Dong gave the order calmly.
The Sky-Survey Radar was not limited to just "targeting" and "fire control"; it also had data collection capabilities.
Combined with the powerful analytical and summarizing capabilities of the Shipboard AI Core, as long as there was enough time, it could fully provide the commander with sufficient information.
Take the current star system, for example.
Among the inhabited planets, between planets, between planets and Battleships, and even between Battleships themselves, there was a massive flow of communication signals and data streams.
Given enough time, the Sky-Survey Radar could intercept some of these transmissions, and through analysis and summarization by the Shipboard AI Core, compile valuable intelligence.
There was no need to worry about language barriers.
In the interstellar age, this problem had already been solved by more than a hundred different methods.
From the early Civilization Dictionary, to the upgraded Civilization Atlas, and a variety of Big Data Parsers—
After interpreting over ten thousand different civilizations' languages and communication methods, for the vast majority of unknown civilizations using conventional means of communication, mutual understanding—or even unilateral decryption—posed no technical difficulty.
After patiently waiting just one hour, Wang Dong received a detailed intelligence report.
"Hyperspace Civilization: Yatai Civilization
Civilization Age: 12,060 years
Civilization Level: Level 1 Interstellar Civilization
Primary Energy: Nuclear—fission and large-scale fusion
Sphere of Influence: 2 light-years
Habitable Planets: 3
Population: 18 billion
Battleship Combat Strength: 20–48 points; Motherships: 102 points
Language: Yatai Language
Government System: Monarchy
…"
Most of the information, Wang Dong skimmed through. Only the small portion with real value was worth using for combat reference.
Based on the collected intel, Wang Dong began formulating his plan quickly.
Starting with the Battle Axe's own situation.
"The Battle Axe's weapons include only the main cannon and secondary guns. Against these Level 1 civilization Battleships, the main cannon can obviously wipe them out in one shot. Even the secondary guns, if they hit a vital spot, can destroy them instantly.
Current ammunition levels for the Battle Axe are…
Main cannon ammo: 123 rounds
Secondary gun ammo: 2012 rounds
A little low.
Mainly because I didn't expect such a large-scale enemy on my first Hyperspace Battlefield encounter.
Armor is only LV1. Other sections are fine—just need to be careful not to get the already damaged rear section hit too many times.
Fortunately, the Energy Shield Module installed on the Battle Axe has been strengthened twice, so it should perform quite well.
Planetary railguns aren't to be messed with. The two militarized planets are off-limits."
Compared to the Battle Axe—an opponent with a cheat-like LV6 combat evaluation—a Level 1 Interstellar Civilization was indeed weak.
A civilization like the Yatai Civilization, being at the early stage of Level 1, might pose a considerable threat to Spark Warships rated below LV5.
But against those above LV5, it struggled.
Tons of data showed that newly launched LV0 Spark Battleships, if they didn't understand the importance of "staying hidden," were highly likely to be destroyed in the Hyperspace Battlefield.
That didn't mean LV0 Spark Warships were inherently weak.
The main issue was that the Hyperspace Battlefield was always the enemy's home turf. Hyperspace civilizations held overwhelming numerical superiority.
Oftentimes, a single Spark Warship would face attacks from hundreds of enemy ships.
Once the Energy Shield's regeneration couldn't keep up and overld, if a critical area—like the engine exhaust port—got hit, it would be game over.
Even a fierce tiger can't fight off a pack of wolves, let alone a fledgling Spark Warship fresh out of the yard.
Any gung-ho captain who charged in headfirst shouting "Attack!" often didn't last long.
Unless they were lucky enough to run into an unguarded mining station, observation post, or remote colonial point…
The vast majority of rookie Spark Warships followed a 16-word motto during their first few Hyperspace Battlefield runs:
"Keep your distance, observe cautiously, hit and run, never look back."
Piece by piece, they scraped together enough Source Points to begin initial module upgrades.
As the number of Hyperspace Battlefield missions increased, the accumulated Source Points also grew—and so too did the power of the Spark Warship.
This book comes from:m.funovel.com。