My Battleship Can Be Upgraded
Chapter 38: Objective

Drunken So

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Once two or three modules had been upgraded, the main issue in each "Hyperspace Battlefield" would shift from survival to maximizing Source Points.

Then, once the Spark Warship's combat strength and level reached a certain threshold and began facing higher-tier interstellar civilizations, it would be time to "play it safe" and develop cautiously.

Survival and Source Points—this loop was at the core of every Spark Warship's journey in the Hyperspace Battlefield, like an endless ouroboros.

As for the Battle Axe, it had already surpassed the beginner phase. With a rating of LV6, facing the Yatai Civilization—a relatively weak Level 1 Interstellar Civilization—it held a clear advantage.

"The real challenge now," Wang Dong murmured, "is how to achieve the greatest results within twenty-four hours."

"Primary objective: Earn at least 1,000 Source Points."

The first step was to gather enough Source Points to rename the Battle Axe.

Once a Spark Warship fused with its Spark, the ship's name was etched into the Shipborne Fire Seed and couldn't be changed casually.

Renaming required the expenditure of 1,000 Source Points.

That was no small amount.

A Spark Warship's name was embedded within its Spark.

Ordinarily, Spark Warships couldn't use aliases.

When verifying identity, the real ship name tied to its Spark code was automatically shared—there was no way to fake it.

When Shipborne Fire Seeds exchanged information, nothing could be forged. The only thing the captain could control was how much information to reveal.

For instance, you could choose to share your Spark Warship's name and rating level, or just the name, or even keep everything hidden and act as an "anonymous entity."

However, you couldn't show a fake name or fake level.

The Battle Axe was already blacklisted by the Jin Family.

Although it hadn't gone as far as last time—two Battleships brawling in a mining zone and attracting massive attention—the situation would still escalate.

Sooner or later, with a Jin Family Spark Warship showing up, local factions in the Mining Star Region would start taking notice.

Once that happened, it wouldn't be hard to figure out why a Jin Family Battleship had arrived.

After all, the Jin Family's ambush of Yuan Shu had taken place on Planet KQ-03.

Never underestimate how much intelligence local factions can gather within their own territory.

Soon, the ones hunting for the Battle Axe in the Mining Star Region would not be limited to the Jin Family.

Whoever found the Battle Axe before the Jin Family did could expect a massive reward, no matter how the situation played out afterward.

Wang Dong's current dilemma was this: he could only remain on the mining planet, and the Quantum Entangled Brainwave Manipulation System had a limited effective range. The Battle Axe couldn't stray far.

Meanwhile, large-scale search operations would soon sweep the region, and the Battle Axe could be exposed at any time.

If he could just earn 1,000 Source Points to rename the Battle Axe, he could avoid being identified so easily.

Since the Mining Star Region was far from the nearest cosmic void zone, it would normally be impossible to enter the Hyperspace Battlefield in time to gather enough Source Points for a renaming.

Of course, there was the possibility that the Battle Axe already had some Source Points saved up.

But still, compared to being identified as "Battle Axe" or marked as an "anonymous ship," changing the name would greatly reduce the likelihood of immediate suspicion.

Wang Dong refocused.

Level 1 civilization Battleships yielded about 1 Source Point each.

Civilian population gave 1 Source Point per 10,000 people.

Cultural or industrial constructs yielded Source Points based on their intrinsic value, though rarely more than a single Battleship.

So normally, you'd prioritize Battleships. If targeting habitable planets, aim for population centers.

If neither was an option, then destroy infrastructure—satellites, mining ships, facilities, etc.

The Battle Axe wasn't armed with large-scale WMDs. It was, after all, just a destroyer. Its main and secondary cannons were designed for single-target strikes.

If targeting population zones, even a main cannon shot wouldn't kill that many people at once.

On the surface, it seemed like Wang Dong should focus on the enemy's Battleships. With over two thousand available, that was plenty to chew on.

But for an experienced player like Wang Dong, things weren't so simple.

Based on the intel gathered, he ran through several mental calculations.

After a long pause, he exhaled slowly.

"Thirty thousand years of development, and they only just made it to Level 1 Interstellar Civilization? Weaklings.

Standard Battleships max out at 48 combat points—negligible. A few motherships top out at 102 points, which is equivalent to a base-level LV0 Spark Warship. Nothing the Battle Axe can't handle.

They're still using nuclear energy, which means plenty of nukes—but those are pretty useless in space combat. They're way too slow. The Battle Axe can dodge them easily.

Too bad nuclear weapons are usually locked down with strict security protocols. Otherwise, with the population density on those planets, racking up some Source Points would be a breeze."

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